You're reading the documentation for a development version. For the latest released version, please have a look at master.
Pose Conversion Node
Overview
Pose Conversion Node allow you to perform pose operations to convert into different datatypes.
Supported conversion modes are:
Map to Vector: Convert pose map to pose vector
Pose 2D to 3D: Convert 2D poses to 3D poses
Vector of Pose(s): Convert arbituary number poses to a single vector
Input and Output
Input field is different for each Mode.
Input |
Type |
Description |
---|---|---|
PoseMap (Map to Vector Mode) |
MapVecPose or MapVecPose2D |
Pose Map 3d or 2d (usually from outputs of mod finder node) |
2D Pose or Poses (Pose 2D to 3D Mode) |
Pose2D or VecPose2D or MapVecPose2D |
2D pose (usually from outputs of 2d mod finder node) |
Pose (Vector of Poses) |
Pose3D |
Can add arbituary number of single poses |
Output |
Type |
Description |
---|---|---|
2dPoseVector |
VecPose2D |
Vector of 2D pose, outputs from Map to Vector mode |
3dPoseVector |
VecPose3D |
Vector of 3D pose, can be outputs from all modes |
SinglePose |
Pose3D |
Pose 2D to 3D Mode’s output when single 2d pose |
Procedure to Use
Set up Camera and Mod Finder nodes.
- Insert a pose conversion node.
Select a Mode: (Map to Vector, Pose 2D to 3D, or Vector of Poses).
- Link the input, usually from mod finder node.
Run the node, and you can access the outputs in other nodes.